Oh and I played end content. Lots.
EQ didn't give way to WOW because of the EQ's death penalty.
Oh and running back to content after death is a game artifact.
Softcore games are just that, softcore. /shrug
Maybe they should add save-points. Something like taking the time to jot down your progress in an in-game journal. Maybe a Quest Tracker that is robust enough to include nonquest happenings.
Obviously I'm of the mind that harsh penalties that...
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