Recent content by asbrandr

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  1. asbrandr

    Movie Defense Force: The Chronicles of Riddick

    At some point you should defend Splice (2009). People mistake it for a terrible sci-fi horror when it's really just terrible if you view it as such. By viewing it as a coming of age drama it turns out it is a winner! Splice is about a couple learning (and stumbling some along the way) what it is...
  2. asbrandr

    Drop The High Scores

    Reminds me of the dungeon creator thing that exists in City of Heroes/villains/rogues where you can create your own dialogue, bad guy spawns, size and i think layout of the dungeon for other players to romp through and you get bonuses based off participation and feedback from those who get...
  3. asbrandr

    Extra Punctuation: Building Sequels Badly

    I was actually gonna use Ocarina of Time as an example of a sequel to a game that didn't need one story wise yet had the same characters (Link to the Past) but is quite honestly a better game all things considered (and that is saying a lot because LttP was fantastic). And then Majora's Mask was...
  4. asbrandr

    Extra Punctuation: How Yakuza 4 Grabs You

    Fatal Frame 3 had the exact same thing you described about Silent Hill 4. Your safe haven was your house which you could wander around and talk to the other playable characters, save, etc. As the story progressed you explored a few extra areas within the apartment, got another main character to...
  5. asbrandr

    What if We Leveled Backwards?!

    I'm positive that i am the first and only person to bring up the point that what you described very vaguely takes place in warcraft 3's expansion when you are playing as arthas on his way to the frozen throne. each stage a scripted event takes place that irreversibly lowers arthas' maximum level...
  6. asbrandr

    On Difficulty Levels

    One of my favorite silly names for a difficulty setting occured in the jrpg for ps1 called Legend of Mana. In it, the option for changing the difficulty mid game came as a sort of query similar to the following: "Do you want your game to be easy?" yes/no if no "Do you want your game to be...
  7. asbrandr

    Guitar Hero: Rock Opera

    Towards the very end of your post you mentioned bosses consisting of a sort of timed button pressing dance/song playing event! That idea instantly reminded me of this old playstation game called Brave Fencer Musashi when you fought Topo the mouse girl in a dance off. I'm absolutely certain that...