I think that in order to make an open world game feel meaningful, you have to make it so that getting from point A to point B is a rewarding challenge. I use challenge loosely for as long as it isn't a walk in the park then the game has done its job. As suggested earlier, Fallout 3 is a solid...
Anyone know of an old Playstation 1 game in where you take control of a little fox-like creature? If it helps, I recall him carrying a sword and shield.
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