It's my pleasure. Please, do call me Roderick.
Maybe I was mistaken to use the word "horror." I can certainly understand how "dread" might result from rules that enforce realism. I've played computer games of such stunning depth and deadliness that dread was a reasonable response, like...
Wow. I've never heard of this game before, and it sounds really impressive. That adventure sounds creepy in a way I really dig. Congratulations on finding it and having such a great time with it!
But there was something in the article I don't understand. There seems to be a gap between...
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