Can anyone honestly say that this could have been done any better through gameplay? It sets the tone and defines the setting for the game in a way you couldn't do it that engine. Cinematic intros are like the text crawls at the beginning of Star Wars: not what the media is founded on, but just...
Ain't nobody can say this man doesn't know horror. The Crystal Catacombs were FRIGHTENING. He knows exactly what makes a good scare. I don't care how many times those ghosts catch me, I will never stop shitting my pants.
"Those prices are outrageous, Mark! I can't make a profit from that and neither can you!"
"Eric, I don't set the prices." In fact, Mark's job was to set the prices. "There are some, 'merchants,' in town who are completely undermining the Guild. So until we can get someone to properly deal...
The Black Bluebird. A bar practically designed to get its customers to fight each other. The music was aggressive, loud and terrible; the drinks were disgusting, expensive and overly alcoholic; and sometimes the bartender would tell you the guy across the bar insulted your mother. Owen loved...
". . . Wanna hear a joke?"
"I never want to hear your jokes."
"What do you call a mercenary that doesn't get payed?"
"Your *****."
"Exactly." Eric liked to tell that joke a lot. Owen had long since decided to just get the whole thing over with whenever it came up.
"It's still not...
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