A game with save points: The designers want you to win.
A game without save points: The designers don't care if you win.
A lot of modern games are designed to give the player a feeling of accomplishment without having to earn it so much as experience it -- and a lot of players appreciate this...
1. Ninja Gaiden
2. Nethack
3. Ikaruga
4. Perfect Dark 64
5. Metroid (nes)
6. Pretty much all multiplayer games I've played competitively. Humans are still the best challenge.
Raph Koster said that games are fun because they are systems in which we learn. Stuff we need to learn = challenge, which is why a "totally easy game" is no "fun": because we aren't learning anything (we don't have to get better when playing it).
A lot of games are fun because of the...
YES. Modern games are too easy.
I think this is dumbing down the skill level to appeal to a "broader" audience. (cough mmo worlds cough).
If you want a truly challenging game..
http://www.nethack.org/
Procedurally generated levels. Save and quit, but no reloading. One life only.
Random...
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