This article would be better if it emphasized more on how and why the philosophy doesn't really have a practical use. It can, and some of these points can be useful if applied to a practical game design or project, but here it's like the author is asking questions he doesn't really have answers...
Nice that the world is interested in the lives of us indies. Most people just see a quick download and a small game but often a lot of life energy goes into making these games. Unlike the production line mentality of larger dev studios.
Yea, honestly, I think the Starcrack group are doing Blizzard a favour. So many people are now hooked on playing with the meager AI they can't wait for SC2 to get released to play full version. Starcrack is like a demo Blizzard never released, and it will cause a lot of people to buy the actual...
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