Recent content by ceolstan

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    261: Zero Punctuation: Achieving the Cross-media Transformation of Ludological Hermeneutics

    Heh, I understood all the words without having to look them up in the dictionary, which in my case is the Oxford English Dictionary (unabridged), which I own and which is in a place of pride. I also understood the joke. I remember reading Sokol when his article first came out. Well played!
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    Victim of Technocide

    Sheamus has an interesting spin, and of course the development of decent gpus for consoles has helped that market take a chunk out of the pc gaming industry, especially since some high-profile pc games seemed to require a very high-end system: Oblivion, Neverwinter Nights, Crysis, Bioshock, etc...
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    Britain's Septuagenarian Gamer

    Sheesh! We've got a 73-year-old grandmother in our gaming group. She plays Guild Wars, dabbles in WoW, and her grandkids got her hooked on Half Life 2. Another member of the gaming community has his own family CS clan, with his sons, his wife, his father, and his grandfather playing. I think...
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    Poll: What's your favourite Half-Life game so far?

    As others have said, this is a tough call. HL1 was ground-breaking, and while I loved the game, I didn't finish it. I became entirely too frustrated with a specific jump puzzle. I knew the solution--that part was quite straightforward--but it was a case of being able to manipulate the...
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    188: Real Gamers, Real Relationships

    I'm married to a non-gamer. He's a great guy, and he does like to do things, but playing games is not one of them. He'd prefer to watch television. My family, though, plays games. When I was a young teen, our television set broke, and my parents noticed that the house was quieter, even...
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    Can Art Be Games?

    I'm surprised that in a feature on the "art game"--especially one with such a provocative title--there's no mention of John Cage's seminal work, Four minutes and thirty-three seconds [http://www.youtube.com/watch?v=-nk50eES-0w]. With respect to video games as art (and indeed art in video...