Recent content by Christopher Stockman

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    Sol: Exodus Review

    I wouldn't say all my time. :) But, yea, since release I've been quite vocal on various forums talking about this game and genre that I love so much. I spent a good couple of years trying to get this game off the ground and, while, I was incredibly disappointed by some of the fan and...
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    Sol: Exodus Review

    I actually worked on Tachyon, as a level designer, during my time at Novalogic. Had a lot of fun with that one. :)
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    Sol: Exodus Review

    We're just telling a story. Our bad guys happen to be ultra-fanatical but don't necessarily belong to any common religion that exists today. We felt they made a good antagonist based on the overall design of the game.
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    Sol: Exodus Review

    I want to thank everyone that has not only supported us but this genre. I'll be the first one to admit we stumbled a bit upon release but we have taken ALL criticism to heart and have since released 4 patches that not only drastically changed core gameplay (and in some cases missions...
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    Sol: Exodus Review

    We are adding more content very soon!
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    SOL: Exodus Launching Fighters This Wednesday

    Hey guys, thanks for all the comments about our game. Just to give you a little back story about the development of SOL. Our team is comprised of 6 devs and we've spent a little more than a year building this game. During this time we've had to learn UDK, build a game in a genre all but...