I was an early backer of FTL and played it when I received my copy but stopped fairly quickly when I realized it was permadeath.
I just am not a fan of the concept and of games that limit when you can save and how many saves you can have. I often like making a save and then trying a situation...
Just saw that it features permadeath. Why is this popular? I don't understand why people consider it a positive when game features are added that make the game more frustrating to play. Sometimes I feel like permadeath and limited save-points are added to games because the designers can't think...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.