Recent content by cr0m

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  1. cr0m

    271: Out of the D&D Closet

    This topic reminded me of a great blog post about DM prep (specifically 3.5e) that both reduces the amount of work for the DM *and* makes the game more open for player choice. It's called "Don't Prep Plots": http://www.thealexandrian.net/creations/misc/prep-scenario.html The executive...
  2. cr0m

    271: Imagine Your Perfect Arcade Game

    Hey fodder, I'd be happy to take those off your hands if you're not using them... :)
  3. cr0m

    271: Out of the D&D Closet

    I think this is a pretty understandable position, frankly. If you learned tabletop roleplaying during the 90s or 00s, most of the support was for adventure-path type gaming, where there were certain "givens" or else the game didn't go off. Not to mention all the text in various rule books about...
  4. cr0m

    271: Imagine Your Perfect Arcade Game

    Very true, cefm. However by-the-book, DMs were supposed to use the Reaction table for monsters, which makes it far more likely that monsters will talk, scheme and otherwise engage with the players than simply attack. Old School D&D's reputation as a hack-n-slash game is somewhat overstated...