Thing is, I don't think Half-Life holds back information to create its mystery, except for the most obvious plot threads (who is the G-Man? And so on..). What Half-Life does is sprinkle an absolutely massive amount information about its world, in a quite subtle manner.
I don't think all games...
Gordon Freeman, Private Eye
Valve has earned a reputation as one of the most cutting-edge game developers when it comes to storytelling. But it takes more than just ditching cut scenes - you have to build the world as much as you write it. Craig Owens looks at what makes Valve's stories so...
Not really, I started a full-time job a little after finishing the article, so I've been kept busy. I'm still hovering right on the borderline of an acceptable BMI for my height, which, to be honest, I'm pretty happy with.
Gamer-Size Me
Feeling unhealthy, overweight and depressed? There's an oft-overlooked solution to your body image woes: Play more videogames. Craig Owens spends two weeks with a selection of fitness games to figure out which ones make the cut.
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