Recent content by Crasha

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    Blizzard: Valve Shouldn't Trademark DotA

    If / when you purchased TF2, or at least in my case, I bought it right when the game was released. The game was barren compared to the state it's in today. In those couple of years they've added new maps, new modes, new gear for everyone. And all of this, without asking for money. Keep in mind...
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    Blizzard: Valve Shouldn't Trademark DotA

    Thank you sir.
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    Blizzard: Valve Shouldn't Trademark DotA

    It's like you look at what I say, and then respond to something else. I'll give it to you though, you're very coherent, because apparently that's what you do all the time.
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    Blizzard: Valve Shouldn't Trademark DotA

    That just means that they can't sell Warcraft maps if they wanted to, or use any of the assets in other project. When Valve takes it out of the engine, and modernizes everything, there's no conflict with that EULA, so I don't know what EULA you read that everyone else obviously (including...
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    Blizzard: Valve Shouldn't Trademark DotA

    On a side note, the people who keep posting http://icefrogtruth.blogspot.com/ are obviously morons and didn't follow this thread very well, since we've already established that several Valve employees has confirmed that this has nothing to do with the reality of the situation. Most likely an...
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    Blizzard: Valve Shouldn't Trademark DotA

    People seem to forget that Blizzard already got the money to produce Blizzard Dota from the sale of StarCraft 2. Just sayin'
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    Blizzard: Valve Shouldn't Trademark DotA

    Yeah that's exactly one of the things that's wrong. Why the heck should you be required to pay for changing the freaking server your character is on? Furthermore, it's quite a hassle to do so.
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    Blizzard: Valve Shouldn't Trademark DotA

    @ Yosharian I'd say something clever now to agree with you, but frankly I'm too tired now to write anything coherently, so I guess it'll have to wait.
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    Blizzard: Valve Shouldn't Trademark DotA

    Best example I've seen today. I'd award you '+1 internets', if only it didn't seem like such a retarded thing to do :/
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    Blizzard: Valve Shouldn't Trademark DotA

    You sir, are wrong. They did not trademark 'Defense of the Ancients' they specifically trademarked the work 'DotA'. source: http://www.dota-blog.com/2010/08/valve-filled-dota-trademark.html
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    Blizzard: Valve Shouldn't Trademark DotA

    I'll bet you that's a hoax of some sorts. Now I realize this might make me sound like a fanboy, and I won't contest that argument, however the author of the blog goes as far as straight up lying, when saying that DotA 2 is planning to simply port sounds and artwork from the original game over...
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    Blizzard: Valve Shouldn't Trademark DotA

    Okay, just read the OP again, and I'm sorry for misunderstanding that part. I still think IceFrog and Valve are in their right to do this, as the other developers on DotA weren't excactly handing it over to someone who could do the job better or anything, they just abandoned it, and someone was...
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    Blizzard: Valve Shouldn't Trademark DotA

    A lot of the comments here make it seem like Valve just now pulled this 'stunt', however they applied for this trademark months ago, however, just now, with DotA 2 being announced, a week ago, and now Blizzard DotA, Blizzard decide to take action against it.
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    Blizzard: Valve Shouldn't Trademark DotA

    Because that means somethings being done. Even though I like the game, I've got to agree that the good old WC3 engine is starting to show its age here and there. If IceFrog thinks this is the best way to go about it (and I'm sure he agrees with the whole trademarking thing), then believe they'll...
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    Blizzard: Valve Shouldn't Trademark DotA

    I think it's important to note that when Eul, the first creator of DotA, only created the vague concept of what the map is today. When DotA started growing, lots of mappers made seperate versions of the map, one of them Guinsoo, created the one called DotA Allstars, the one that the current...