But that barrel thing is just unreasonable. As Yahtzee put it: "It's not fair if you don't make all the rules clear. If I'm stuck in a puzzle game, I prefer it to be because I'm a big thick-y bobo who can't figure out where all the pieces go, not because one of the pieces was still in the box...
His point is that Super Mario World rewarded exploring the level by unlocking more levels, branching the path and adding more fulfilling gameplay. In Yoshi's Island, it's just another tick on the checklist.
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