Recent content by DangerousFat

Recommended Videos
  1. DangerousFat

    Sony Motion Controller Gets a Truly Outrageous Name

    Seriously, I don't mind people being ignorant about an 80's cartoon aimed specifically for girls. I don't mind people posting that they don't know what it is. I don't mind people not reading every single post in a thread that goes on for 10+ pages (which this hasn't yet). But seriously...
  2. DangerousFat

    Colorblind females.

    Not to point out what is likely known and obvious, but you do literally mean color-blind as in: cannot tell the difference between two or more VASTLY different colors (like reg/green color-blindness) and not color-blind as in: wtf is the difference between pink and salmon (which is basically a...
  3. DangerousFat

    Purchasing a gaming TV

    I'd look into Vizio LCD's if I were you. They are much better priced, offer more ports than the other guys, are just as reliable, and if you're American, they're a completely American company. This is the TV I have and I can honestly say that it's absolutely amazing, I love it...
  4. DangerousFat

    Independant Game Design: Do's and Don'ts

    Scope, scope, scope! Keep it simple, keep it tight. Don't try to do everything, in fact, don't try to do a whole lot period. Do something simple and fun and do that well. That's the best advice I can offer.
  5. DangerousFat

    You there sir! I have a Million Dollar Game Idea!

    Game Maker is fine, but no real industry companies use it. XNA however is PC and XB360 code. It's in C# so someone may have to convert that to C++ but that's nothing. It's up to you, but there is no tool that completely removes the coding aspect. Some are better than others. The point I'm...
  6. DangerousFat

    You there sir! I have a Million Dollar Game Idea!

    Then you probably need someone to dedicate some time and effort into fleshing out the design with you. You CAN just gung-ho make a game off of a neat idea with no planning, it rarely works out. The best games are planned thoroughly ahead of time. You have to try and cover everything you can...
  7. DangerousFat

    You there sir! I have a Million Dollar Game Idea!

    5 levels is even excessive, 1 to 2 levels is enough. A 10 minute demo is enough. You just need to show, and quickly, what makes your idea special and why it's worth investing in. Like I said though, the XNA Suite is designed for anyone to pick up and start programming with. The tools are...
  8. DangerousFat

    You there sir! I have a Million Dollar Game Idea!

    Your best bet is to fully flesh out all of your ideas, then get a programmer and an artist who will work in their spare time to help you get a prototype of this game working. Once you have that, you should start contacting publishers and telling them you have a functional prototype of a game...
  9. DangerousFat

    Monster Hunter, what happened to it?

    Killzone... Liberation? Because if you mean Killzone Liberation, the police need to be aware you are smoking some premium stuff and confiscate it for your own good. Killzone Liberation is one of the best games available on the PSP and even has a whole new level available to download for free...
  10. DangerousFat

    World War Z ? Survivors tales

    Yes, he really is the son of Mel Brooks.
  11. DangerousFat

    A rational discussion about the advantages and disadvantages of the ps3 and xbox 360

    The 360 launched Nov 22, 2005 and the PS3 launched Nov 17, 2006 in North America. So that's a hair shy of a ONE year lead, not almost 3 like a previous poster said. That said... a one year head start is still a big deal. So, here's my breakdown: PS3 - The PS3 is more powerful, period...
  12. DangerousFat

    Could the death of blu-ray be upon us?

    Betamax died because for whatever reason Sony pulled the plug on it. All Blu-ray players, including the PS3 play standard DVD's as well. Pirates! the porno is going to be on Blu-ray (if the porn arguement matters), with bloopers nonetheless (I want to buy it to see porn bloopers honestly...