Recent content by Emanuel Maiberg

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    Shortcut to Understanding

    Shortcut to Understanding Using a game to speak the universal language of beaurocracy. Read Full Article
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    201: See No Evil

    Nice article. I've thought similar things in the past, so I'm aware of these concerns, but I am a little worried about how the masses of teenagers and pre-teens (and older, actually) view these types of games. I often wonder what a survey would turn up. My thoughts exactly. It also...
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    201: See No Evil

    See No Evil Game developers don't shy away from World War II's bloodiest battles when looking for inspiration, but they've skipped over one of the most significant events of that era: the Holocaust. Emanuel Maiberg ponders the long-term impact of this error of omission. Read Full Article
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    184: See No Evil

    See No Evil Game developers don't shy away from World War II's bloodiest battles when looking for inspiration, but they've skipped over one of the most significant events of that era: the Holocaust. Emanuel Maiberg ponders the long-term impact of this error of omission. Read Full Article