Why would anyone want to do this.
Yes, "there are no hardcore gamers and casual gamers, only gamers" is a backwards statement, since as in any hobby, people have varying interest levels and abilities. But your shame campaign you're suggesting... Imagine how rude and bizarre it would be if...
I can't honestly vote for either option because each one creates a different 'feel' for the game.
Known encounters makes the gameplay flow better as there is no interruptions, however, it makes the encounters more 'safe'. Basically, known encounters are just that: known. There is little...
...wow. This makes sense.
Nintendo are not idiots. The developers probably took a ton of things into consideration, to see if adding Peach was worth it. Lazy? It seems more like they have more important things to spend their time and money on.
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