Glad they did this, Oblivion had way to many skills and skill trees to the point where I restarted multiple times trying to get a good balance, especially with a leveling system that promoted use of on demand skills for maxing out attributes each level. Also starting a fight barehanded because...
Back in the day games where designed to be hard to drain your pockets of quarters at the arcade and then ported over to the Nintendo/Atari for additional profit. Games designed specifically for the home system back then had to be difficult because that's what people expected. The problem with...
On the plus side it does give everyone a great reason to drink, shooting Everclear straight is an amazing experience. I've yet to find anything else that burns on the way down and the way back up too.
Because you're never actually finished, there is always something new to collect and always a more difficult enemy on the horizon. The worst part is that the low level cumulative rewards like emblems are so easy to obtain that you're constantly getting near instant gratification which becomes...
Take some time off from dating and re-evaluate the locations/contacts you use to meet women. There are plenty of good women out there however since a lot of them are either in a relationship, reclusive or shy meeting them can be tricky if you just go through normal channels.
Had a college prof whose lectures consisted of 15 minutes of actual material and 40 minutes of random facts about all this cool shit he and his lab had discovered about chemical X. Then he'd test us on everything that was in the lecture notes that he didn't get around to covering.
Another...
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