People are pretty simple at the end of the day, if you make the experience of buying, installing and playing your game more pleasant than pirating it then you'll reduce piracy. You'll never reduce piracy to zero, don't even try.
I find it a little odd how much time and effort go into crafting...
I've been boycotting EA since I heard about the DRM on Mass Effect for PC. I harass and harangue all my friends too. It seems to have little effect though, they still go out and buy the games. So at the end of the day will the average game consumer give a damn?
I think not - and this is what...
Some guys over at Ars Technica tried out the limited installs and found it to be less draconian than first suspected:
http://arstechnica.com/news.ars/post/20080916-ars-puts-spore-drm-to-the-testwith-a-surprising-result.html
But from my point of view this still misses the critical point of...
That was effing brilliant!
I knew this game was going to be a doddle when Kotaku (or at least I think it was) posted a link to a fan made video which was 5 minutes of some twat trying to pause the game at the best moment to view Princess Peach's underdacks... which I think sums up the game...
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