Sound like an awsome game yahtzee. The ideas sound like a new perspective on survival horror that could be implemented one way or another into the genre.
What kind of leveling up systems have you enjoyed? and/or what kind would you create?
Unlocking skills and abilities in a linear fashion (get skills at certain lvl) for example or set skills throughout the story?, just to name a few.
Send a post of your opinions :)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.