Recent content by irbyz

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    283: Introducing The Escapist's Genre Wheel

    Personally, I prefer to quote without attribution where that's from the p.o.v. of general discussion but, yeah, styles vary I know. Thanks. :) > RPG still applies to computer games, even if the RPG of non-computer gaming takes a different form The only actual difference is the use of a...
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    283: Introducing The Escapist's Genre Wheel

    > KEM10 wrote: > Any plans to have this wheel on reviews of games in the near future? It seems as if (mostly) everyone is on board with it in this thread. A simple point within a two-dimensional Action-Strategy / Conflict-Exploration space and showing roughly where various (understood)...
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    283: Introducing The Escapist's Genre Wheel

    (lagged & double-posted, sry!)
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    283: Introducing The Escapist's Genre Wheel

    > Steve Butts wrote: > I still don't understand your objection. This is intended to be a taxonomy for computer games. Hiya Steve, Thanks for the response. At no point in the article, as far as I can see, is it stated that the intention of the article is focused to computer/video games...
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    283: Introducing The Escapist's Genre Wheel

    > rsvp42 wrote: > Noticed you must be new to the forums. Welcome! *g* Nope, I joined before you did: just haven't posted as much. Many thanks for the welcome, nonetheless! :) Genre requires rather more *fundamental* building blocks that those suggested here; which are also...
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    283: Introducing The Escapist's Genre Wheel

    (p.s. Article tag is "genre defining". There are no "definitions" in an "average position")
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    283: Introducing The Escapist's Genre Wheel

    > Whoa... this is like Carl Jung's typology wheel... for video games. Where in the article does it state that this is intended just for VIDEO/COMPUTER games? Apologies if I missed this, but I can't see any such statement... The implication (by default unless explicitly stated otherwise...
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    283: Introducing The Escapist's Genre Wheel

    > Oh wow. The Escpapist doesn't half-ass anything, does it? I mean... holy shit. That's a college thesis right there. *yay* for encouraging more mind-forged manacles. :/ IMHO, the model is well-intended but informed by a particular observational stance (the overarching production domain of...
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    283: Introducing The Escapist's Genre Wheel

    > If we simply mean playing the role of a character in a story, that's hardly a major change in how the character engages the gameplay. Your role in the "story" can be that of a car. Removing "mental" attributes is no different from trying to reduce a living character to...
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    283: Introducing The Escapist's Genre Wheel

    > That means even rival game studios/publishers/etc. have to come to center and agree on what exactly "RPG elements" constitutes, or other such labels. Good try using "(with) RPG elements" rather than "RPG" as such. The two are not the same, of course. Trying to choose which "islands" are...
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    283: Introducing The Escapist's Genre Wheel

    > I notice that under this classification most modern "rpgs" would be considered ACEs. Was it deliberate to exclude games like Mass Effect, The Elder Scrolls, KotOR, or (the new) Fallouts from the RPG genre and put them into action adventure? This is one reason why "If a genre helps you get...
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    283: Introducing The Escapist's Genre Wheel

    And a Driving RPG is impossible because...? :) Almost anything can be a RPG because RPG (in its broadest sense) is not part of the genre picture at all (even if there's only one player, they can invent a metaplayer). If trying to define RPG to one particular thematic concept/platform, someone...
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    Founding Fathers

    :) Could ask Gary that same question, too; http://www.youtube.com/watch?v=sQ0raag8TD8 (from 4'50"). Interesting that that was "forgotten about" but goes to show that once you get a way of thinking under your skin (that an independent referee was a beneficial idea, for example, in this case)...
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    Founding Fathers

    Yes, Tekumel was the first /published/ modern-day RPG setting although it was also, as James points out, originally a gaming, world-creation and literary exercise; first set down on paper around 1950 from about a decade's worth of "living in" prior to that. It wasn't, however, a "RPG setting"...
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    Gaming's Renaissance Man

    > How can someone who's done so much not be "known". Easily; q.v. "Small Reference Pool". As in, for example, "Name me the half dozen most important, earliest roleplaying campaigns/campaign worlds". Joe Public might get Greyhawk but we might expect readership here to happily list both...