Recent content by Irysa

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  1. I

    Zero Punctuation: Silent Hill Homecoming

    Resident Evil 4 was not a "horror" game and comparing it to Silent Hill is pretty damn laughable.
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    Zero Punctuation: Silent Hill Homecoming

    This was your best review in a very very long time. Thank you, I agree with many of your points concerning homecoming.
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    Zero Punctuation: Soul Calibur IV

    VerB is much more balanced. And the Hisui dust look is shit for damage considering how much meter you have to waste on it. Most good Hisui players prefer using EX dust for strings and not damage, since it's seriously not worth it. Not to mention it's ridiculously basic anyway, and the it's...
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    Zero Punctuation: Soul Calibur IV

    Hahaha, you cannot be serious. The longest combo in melty blood borders on about 15 inputs (most are about 10 or less) If you're talking about the hits Nero gets in the air, his JC attack does 4 hits, and he has low damage output, hence why he has to prioritize the amount he gets (since he can...
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    Zero Punctuation: Soul Calibur IV

    Again, doing combos isn't skill, it's the ability to read and predict your opponent's actions and have appropriate counters. And "memorization" isn't how people come up with their own blockstrings and mixup. Playing off memory is how you get destroyed in high level play, where you need to...
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    Zero Punctuation: Soul Calibur IV

    And why would that be? Both effectively rely on what I exemplified on earlier, ability to read and understand an opponent's strategy and have effective reactions to be able to counter them. Besides, I think he was reffering to videogames specifically. Not all competitive forms of sport of...
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    Zero Punctuation: Soul Calibur IV

    You clearly have never played a proper fighting game.
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    Zero Punctuation: Soul Calibur IV

    I'm in general agreement with your viewpoint on the single player modes. They're all typically lackluster, and yes, throw has always been absurdly overpowered in Soul Calibur. However, I can't help but find your choice to judge the game entirely on it's single player aspects instead of it's...