Wrong branch of the IF. I want the physics engine to apply to character animation.
That is the distinction between character skill and player skill right there. Having what you see disagree with what happens is BAD. What we should be seeing is a click-to-attack (or hold-click-to-attack since...
I actually kind of like escort missions, provided the AI of the escortee is more intelligent than a toaster.
I think Oblivion's melee control was actually a step backwards; the whole point of a RPG is that you are playing a character and if you-the-character are a L50 SuperBarbarian you...
GloatingSwine, I had the opposite problem :-/ After L25 or so the only way I could kill monsters was to repeatedly (6+ times) backstab them with my uber-enchanted (150+ magic damage/hit) daedric short sword. It made combat kind of boring really. I had more money than I could spend, no...
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