Adam notices the pain in the other two.
*Control, something is definitely wrong, but I can't figure out what*
Adam looks at the building, could that device be doing something? He needed to get a closer look, he decided to approach it with as much stealth as he could.
*control, I assume Face Dancer has received a poison tooth as well? Otherwise how is that handled? Can it be detected by renegade scanning equipment? How conspicuous would Face Dancers handgun be out here? What kind of equipment can Linda Yang supply to her followers?*
Adam thinks to himself...
Adam turns to Facedancer and dully repeats the information word for word, looking back through his memory and making absolutely certain that there is no mistake.
"Now then, this Linda Yang sounds interesting. As convincing as she is I might be tempted to... join her cause?" Adam says with...
*Why does everyone have to be making so much noise? Don't they realize I'm trying to sleep here?* Adam thought to himself as he moaned. He moved his head slightly to get a glimpse of what was going on in the room.
Adam then remembered the targets. "Ah, going to have to be alert starting now...
Adam looks at Face Dancer and takes note of the horrible mutterings, beginning to copy the demeanor, attitude, and saying horrible mutterings of his own.
Now if there was only some way he could get himself a band on his wrist that looked like the one Face Dancer had.
I think this is especially true when regarding a game review and I think it is important to note both an objective and subjective side to it.
Roger Ebert has said close to the same thing regarding movies he likes as opposed to well crafted movies.
You can prove objectively that a game is...
It isn't humor that simply appeals to immature little brats. It's humor that appeals to people who are secure enough with their maturity to be able to laugh at ridiculous "childish" jokes. Quit being insecure. Quit talking about how you're totally older than the little brats who would laugh at...
But of course, I serve only to please...
Also I care more about the deception than the memory manipulation.
1). Removed the Ordo Magi part entirely. I want legitimate deception in full force. I put the Ordo Magi in because I was worried about the build without it, but the more I think...
The concept behind this character is someone who lies and deceives their way to where they need to be. It tries to avoid direct combat and turn potential foes against one another.
Appearance:
Abilities:
Preferred Equipment:
[/spoiler]
(EDITS: removed Ordo Magi...
Try Kings Bounty and (only if you like 4X grand strategy) Galactic Civilizations. Most games I know seem to have some sense of humor about themselves, but I don't know too many that are purely based on comedy. From GTA to Half Life most games seem to have funny parts to them.
I'm not really a fan of the whole concept of "GRIMDARK" simply because that implies both sides being bad or evil or else incompetent. (But Warhammer 40k has really awesome lore, don't get me wrong).
I prefer a take on sides where they both have legitimate reasons to believe what they do, and...
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