Recent content by joshg

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  1. J

    Game Design Sketchbook: Police Brutality

    Just saw this today and it seemed appropriate. http://www.cbc.ca/canada/british-columbia/story/2008/05/13/bc-080513-taser-inquiry-webster.html
  2. J

    Game Design Sketchbook: Police Brutality

    I like the idea of a game about non-violent resistance, but the video you chose to bring up the subject sort of spoils the topic. The guy in the "Don't Tase Me, Bro" video simply wasn't practicing non-violence. Oh, sure, he didn't throw a punch or anything, but he was constantly pulling away...
  3. J

    Game Design Sketchbook: Idealism

    Nice. It didn't feel like a strong connection to the topic until I got to the levels where there were no turrets at all - and it took me a second to realize that there was no need (or at least no practical reason) to plan out how to avoid the green blocks. I'm curious if the level I ended at...
  4. J

    139: X-Com: The Truth Is Out There

    Laser Squad Nemesis isn't really a clone. It has turn-based combat featuring aliens, but it's a multiplayer-focused game with online play. They have their own play-by-mail sort of system that notifies you when your turn is up. You can play the demo for free online, which gives you one of the...
  5. J

    91: Jesus Was Not a Gamer

    One factor that hasn't been mentioned yet in why Christianity has no real connection with games is the divination aspect. Many of the other religious games mentioned were used as divination tools as well as recreation; could that be part of why Christianity avoided games? After all, the early...
  6. J

    91: A Lack of Faith

    I still don't really know how and if trackbacks work with wordpress and other sites, so I'll just post here and mention that I wrote a bit of feedback to this article at my website, faithgames. http://faithgames.wordpress.com/2007/04/06/the-escapist-on-faith-and-philosophy-in-games/ (Skip...