Beat me to it! Yeah, once I found out this was an RTS game and was really kind of repetitive, I dropped it. But I still bought it from Gamefly when it dropped below $10.
I didn't think Borderlands was hyped that much, at least by the marketers. People who loved it raved about it. People who don't like it probably couldn't understand what all the fuss was about.
Yeah, that should be an option. It is the only way some people can get ahold of me. I don't use it at all other than that. And it's the only way to know what's going on in my daughter's life because whenever I call her, her responses are limited to one-word answers. She does write on her...
I think the game with the worst stealth mechanic is The Saboteur. I mean, you can face-to-face cold-cock nazi's dead and you can take out three guards one at a time standing around an armored vehicle. But when it comes to the secure areas, you MIGHT be able to take out one stealthily, but then...
Especially with groups of goons. You might be able to take one out with a batarang, but you sure couldn't take even one out with stealth.
I had OK success using stealth in the larger indoor areas
Speaking of Bethesda's broken stealth mechanics, what about the 100% chameleon flaw in Oblivion? You sneak up behind someone and backstab taking away most of their health. In response, they quickly draw their weapon and just as quickly sheath it saying something stupid like "It must have been...
The worst one I can thing of is in Killer Croc's lair in Batman Arkham Asylum. You were supposed to be stealthy walking on thos floating platforms and you had to navigate this complex maze on a collection quest. Then at the end when you were totally lost, you had to run like hell for the exit...
That's one thing I liked about Borderlands - duals were consensual. I understand that, in Fable II, you can be a jerk and kill the other player's spouse.
I guess I can appreciate the designers desire to empower their customers to be total a-holes. Otherwise, they might lose some of their...
The problem with the RockStar engine is that there is no stealth indicator like there is in Thief, Oblivion, and even Velvet Assassin. It may be more realistic, but then why do you have a friggin heads up display to show big red dots where all your enemies are?
Uncharted: Drakes Fortune - Although this is a great game, it had some of the worst plot holes and pointless exercises. After spending so much time opening a secret entrance known only to you and your compatriots, you enter to find your adversaries already found another way in. What is the...
Two Worlds had some of the worst voice acting and stupid AI. One time I accidentally attempted a lockpick by pressing on the wrong button. The next thing I knew, all the villiagers were running around in terror yelling "Ye Gods!" unconvincingly. There didn't appear to be any way to calm them...
I was kinda bummed at the end of Dreamfall: The Longest Journey. Also, April Ryan's demise
I found the ending of Syberia 2 to be very heart wrenching for some reason.
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