Recent content by Kosoy

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  1. K

    138: The Game Design Game

    It's amusing how this article correlates with Heizinga's Homo Ludens. Sure, the main idea of the book was to describe our whole culture as a game, but it's interesting to think about game design in that way. For someone, for whom understanding main principles and properties of a game is a job...
  2. K

    Make a game with underused game mechanics combinations. GO!!!

    Well then. 1) an action game with advanced mechanics from fighting games (think Devil May Cry and Ninja Gaiden) 2) rhytm-game, where you moveset corresponds with the soundtrack. Actually rewarding chains of moves are designed to sound like decent music. With DMC-style combat mechanics...