Recent content by KTPrymus

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  1. KTPrymus

    257: Year of the Dragon's Lair

    You wonder whether the hyperbolic claims about the industry changing nature of Dragon's Lair were directed more at the hardware or the idea of melding game and film. If it were the hardware it's obvious that their claims were dead wrong, though the laserdisc's spiritual successor, cd-rom, was...
  2. KTPrymus

    255: The Player and the Pusher-Man

    The question "would I still be playing this game if there were no built-in reward system?" is a pertinent one, and one that comes in handy as more and more games are built around addictive features rather than their intrinsic worth. I say intrinsic worth rather than "fun" because, as the author...