Recent content by Kyle Orland

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  1. K

    Alone in the StreetPass Crowd

    Alone in the StreetPass Crowd StreetPass is a clever bit of technology that lets 3DS systems speak to each other, but if Kyle Orland?s experience is any indication, there isn?t much to say. Read Full Article
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    Retro-Colored Glasses

    Retro-Colored Glasses Kyle Orland wonders if it?s possible to love a console that came so long before your own first gaming experience. Read Full Article
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    302: The World in a Chain Chomp

    The World in a Chain Chomp Look past the tanooki suits, the warp flutes, and that useless anchor, and you'll see how Super Mario Bros. 3 subverts players' expectations to make a game that feels truly magical. Read Full Article
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    292: The Making (and Unmaking) of a Nintendo Fanboy

    The Making (and Unmaking) of a Nintendo Fanboy When you see fanboys, you may see surly misanthropes just looking for an argument, but Kyle Orland sees someone eager to relive the joy of their first exposure to videogames - and a bit of himself. Read Full Article
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    Perfect Gift for Your Grandma: FarmVille for Dummies

    @Ophiuchus: I can confirm that I am the same Kyle Orland who wrote for The Escapist way back when, and that the book is not a parody or a joke or anything. @Covarr: The book doesn't put any money in Zynga's pockets... at least not directly. It's being published by Wiley, the people who...
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    127: High-Def Battleground

    High-Def Battleground "The slow performance has led some to question how invested Microsoft really is in the high-definition disc battle. 'I think the player was done to show a commitment to HD DVD, but it isn't really strategic to the Xbox, because you can't play games off it,' Enderle said...
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    126: Holiday Rush

    Holiday Rush "'It's one of those things where people tend to go and crunch a lot of numbers and say, 'Look at all these games that sold in the month of November. We must put our game in the month of November, because that is where all the games sold,"' Kramer says. 'Well, no, the fact is, in...
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    Indie Game Store

    Indie Game Store "Independent stores might have a small budget for local cable or movie theater ads, but they can't compete with the mega-chains' marketing muscle. 'Every Sunday you open up the paper and see these circulars for Circuit City and Best Buy, and it's a downer,' Halligan says...
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    115: WebGame 2.0

    WebGame 2.0 "It was an unmistakable feeling at the pit of my stomach that would be familiar to any gamer with even a hint of ego - a feeling that combines the shame of failure and the shame of caring so much about something so trivial. "I felt like I was losing. At MySpace, of all things."...
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    110: The Game at the End of the Bar

    The Game at the End of the Bar "At first, Brian said he 'never' played those games, then he admitted he sometimes played 'when I'm waiting for someone.' After about five minutes, he finally owned up to a minor addiction to Conquest, a surprisingly complex contest of board control involving...
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    Recipe for Disaster

    Recipe for Disaster Ask those that have been writing about the show for years, and you'll find covering E3 has its share of problems - especially when it comes to getting work done. Kyle Orland looks at E3 from the working journalist's point of view. Permalink
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    Geek on Your Sleeve

    Geek on Your Sleeve Is the trend in gaming T-shirts just another retro fad, or something that will become a more permanent part of low fashion? Kyle Orland takes a look at today's offerings, and what they're still missing. Permalink
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    Infinite Princesses

    Infinite Princesses Sometimes the most meaningful 'multiplayer' happens with single-player games. Kyle Orland relates how a re-release of a classic title made him realize how much the original helped him connect with others. Permalink
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    12: Lost Legends

    Lost Legends Nintendo has a vast amount of successful, and popular, franchises, but they also have a large number of forgotten heroes. Kyle Orland looks back at some of these titles, and explores why they've been left behind. Permalink
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    Dance with Intensity

    Dance with Intensity Have you ever looked at a game and thought you could do it better? Kyle thought that, about Dance Dance Revolution, and relates his experiences creating his own step file. Permalink