Believe me, it really isn't as bad as you think it is. I had massive problems first couple of times I fought him, but you just have to learn couple of tricks and then hes really easy.
If you still having problems, I suggest you simply engage him, and just watch his moves - don't attack, just...
Strafe RIGHT while having lock-on. Stay CLOSE to him, dont do more than 2 swings. If you have to dodge, dodge INTO him, not away, or his lock on will chop you down.
I had problems with him too, until I started using my head, then he became cakewalk :d
Kind of off-topic, but I find it weird that they say "voxel-based" as some sort of general term. I'm sure many people who work with/study computer graphics don't have a firm grasp of voxels (unless they work on something that specifically uses voxels for one purpose or another), not to mention...
Well actually Homeworld 2 still looks pretty damn good even on this day. I've completed it's campaign again few months back, and was quite surprised how well it still looks and feels compared to today's games. I guess visual aesthetic is much more impressive in that game rather than just pure...
You can make photorealistic looking games with today's tools. Well, atleast they would somewhat photorealistic in screenshots, but there are many things that completely break down photorealism - mediocre animations, unrealistic response/feedback from the environment etc. Photorealism in games...
I felt the same, and watched. Now I hope I could unsee it, because it was that fucking horrible, and it also made not watch any anime at all, unless it has very good recommendations from sources that I respect.
Well it is trying to simulate all the technical aspects of warfare. Failing quite often, but succeeding often as well. It has a long way to go, but anything else pales in comparison.
All politics and moral lessons aside, whole technical aspect of the Modern Military Shooters (MMS) is just flawed to the core. They simply do not portray how actual military engagements happen. You do not run through the streets with you assault rifles. You do not go into crossfire with enemies...
Wait, what? This isn't DLC, this is simple money grab. Couple years back, this is what cheats used to do - give more cash/points/resources, spawn extra ammo/gear, now you are supposed to pay for that? For shame Irrational Games, for shame...
I'd argue that the scene you talking about looked greatly mostly due to artist's effort put into, rather than specific technology used. I remember face close ups from Spec Ops the Line (especially after Willie Pete scene) and most of the time it was fantastic (it uses UE too) in fact that god...
I'd prefer if we would leave fanboyism out of here. You might not have liked the game, but what does it have to do with quality of facial animations or lack of thereof?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.