Recent content by Lewis Denby

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    247: A New Horror

    A New Horror In their rush to fill the screen with high-definition gore and arm players with arsenals that would make Duke Nukem feel inadequate, horror games have become a lot less horrifying. But one U.K. developer is doing his best to change that trend. Lewis Denby speaks with Dan Pinchbeck...
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    244: Crying Out For More

    Crying Out For More Not many games use psychoactive drugs as necessary plot elements, but the intense visuals of Outcry do little to make up for the nonsensical puzzles and gaping plot-holes. Still, Outcry has enough artistry going for it that Lewis Denby urges you to play it, warts and all...