Oh and if you call Golden Axe the closest relative to Castle Crashers, you have no business talking about the game at all. Ever hear of Guardian Heroes?
I finally have a beef with Yahtzee.
I'm much too pessimistic to say that we are constantly making forward progress in game design. Adventure games, space flight simulators did not die out because they are archaic game designs, they died out because the market is demanding homogeneous games...
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