Eh, I'd be happy about this, but I'm firmly in the camp of 'the developers screwed us over'. The game still feels unfinished, & they're tweaking inconsequential things while there are major issues that need sorting out. So well done, but you let us down.
I think we will see it in the west, considering how popular MH Tri was when they released that over here.Shame it's only on 3DS, I'd love a new console MH, and I didn't get MH3U because it seemed too similar to MH3 to warrant buying a WiiU.
How is this news? Just about any proton numbered element can be synthesized for a fraction of a second. It becomes newsworthy when it can be made stable.
I really like the way smite does it: If you drop out during a game, your xp bonus gets reset, which you have to earn again by playing a certain number of matches, & you can't join a new game for 30 minutes. But the really good part is that if you crash, or your connection dies, you get put into...
That poor, poor spoon...
I didn't realise that much research went into it, now I feel ignorant. As for the forced bit, they probably just meant that it seemed shoehorned in when it didn't really fit. Personally, I thought that bit was great though.
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