+1 for "The Escapist isn't just the Yahtzee site?"
I mean, I used to skim the headlines and there used to be other regulars I enjoyed, but then they all got fired.
So at some point along the way I switched my RSS reader to only check for new (Zero|Extra) Punctuation posts.
The hate against always-on could perhaps be mitigated by having "regular grade" AI shipped with the game for the singleplayer mode, and offering the gloves-off full-powered beast of an AI as a multiplayer opponent - then if you need to you you can rate-limit how many people can play against it...
One small point, I'm pretty sure that was "academy", not "army".
Given the Doctor's frequently expressed distaste for soldiers, that seems like a semi-important distinction.
Would need to handle one before we'll know how effective it is, but if memory serves one of the more exciting intended features was to use haptic feedback to fill that gap. Some voodoo thing with electrical stimulation that can trick the pads of your fingers into perceiving tactile sensations...
I was finding it hard to imagine how apes on horses (even when armed with guns) would present a challenge to any modern military, but if the humans have been nearly wiped out by disease then I guess that explains it.
I was mentally attributing it to some impressive gorilla warfare.
Dammit... If they want a full complement of 3's, then that means they're going to have to make enough games to do an Orange Box 2 before they get around to doing the one you described. This could take a while.
I'm not seeing the logic on this one; why would one single person need to play every game? Surely it's enough that some people play every game, so that they can pass on recommendations to people that, if the game is decent, snowball through word of mouth into full-fledged popularity.
Even if...
Assuming you're talking about Crush the Castle, I've played both and Angry Birds has a distinctly better feel to it. Not that it's any leaping innovation in the nature of the game, just polished such that the act of playing feels better and more satisfying. I can't for the life of me find the...
Given that the problem is often "It's too black and white" between "Save the puppy" and "Burn the puppy alive while cackling", it seems ironic that one game to do this kind of choice moderately well was Black & White.
The "good" path was more difficult - I always found it much easier to...
I think the answer to "Why Ant-Man?" is "To prove that they can". The way they're going about building a 'shared universe' in the films looks really quite well planned to me. There's a list of the films past and planned, organised into 'phases' on Wikipedia here...
Depends on what language you're programming in, but most will have some sort of library for "BigInt" numbers, i.e. integers using more bits than the 'standard' 32 or 64. Very likely including support for arbitrarily large ints, which extend to as big a number as you need, but of course has to...
This is really not news. At all. Time dilation is not some new discovery, the whole news item here is just "Brian Cox said something and vaguely related it to a media franchise". Well stop the fucking presses...
Every indication is that causality (effect follows cause) is among the deepest...
Basic technique seems to be to run so fast that the game forgets to spawn more zombies in front of you. Didn't watch all that much, but it looked like half the time he was pegging it through empty corridors.
Would take some honed reflexes to never let the special infected get the drop on you...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.