Most definitely. That was the point of what I was saying: that since the Enclave had no role in FEV development, it wouldn't make sense for it to be in a vault
Except that wasn't Vault 87's experiment. The experiment was literally to study FEV, nothing more, nothing less. The government had no idea what kinds of mutations (if any) would be present in the post-apocalyptic world. That's why when the Enclave finally left the Oil Rig and explored the...
Um, actually no, it wasn't. FEV was originally the Pan Immunity Viron Project, a government-funded biological project that would protect people from the New Plague. It was carried out by West Tek, a giant corporation also responsible for power armor, and it started in 2073 (two years after...
I don't remember anyone mentioning the East Coast in Fallout 1. I remember Tycho talking about Texas being overrun by storms, but that's it. You could be right though
1. New Vegas did a pretty good job of being consistent and Fallout 3 certainly could have had Bethesda put in the effort. And yes, it doesn't matter as a game in general, but it does matter as a FALLOUT game. And it's called taking certain endings and making them canon while dismissing others...
And Fallout 3 and New Vegas didn't? Actually, if anything, Fallout 1 and 2 tried to explain all of that "wonko science" (i.e. there were weapon descriptions that tried to explain how they worked), so they were a little less goofy than Fallout 3 and New Vegas. Fallout 2 was only goofy because...
Depends who makes it. If it's Obsidian, I'd like them to explore other areas of the West Coast like Arizona and Colorado. If it's Bethesda, it should stay on the East Coast
Also, L.A. got hit just as hard as D.C. and it seemed to rebound just fine
That's a fair statement, although none of us think the game has absolutely destroyed our lives, and all of us are generally criticizing it rather than bitching about it. I think most of the points I've raised are valid criticisms
I guess. It's just that it seems like this video if you substitute "Britney" for "Fallout 3"
http://www.youtube.com/watch?v=kHmvkRoEowc
Obviously that's an exaggeration, but you get my point
The fact that people criticize Fallout 3 doesn't mean you can't still enjoy it; it's not like Fallout 3 has some "you can't criticize this game" sign slapped on it. And a ton of Fallout 3 fans criticized New Vegas and the older Fallout games and we never complained about it
It was to test if humanity could stay in a vault in case the Earth never became habitable again. Other that that, ask Bethesda why that was the vault experiment they designed for Vault 101. But the point is, that is what Vault 101 is, it's not like Bethesda lied about anything
I'm actually curious why people hate the game in general. I'm not a big Sonic fan, but I enjoyed it and it was pretty well received from what I've read. And then I started reading all this hate. I mean, could someone explain it to me? I'm not going to disagree, I'm legitimately cuirous...
1. True, but then again, I also never wore heavier armor in either game, and DT was certainly more effective than DR with light armor. I guess what I'm saying is there are obviously choices to be made in which you ignore any sort of DT or DR progression, but we're debating about its general...
1. Yes, DR in Fallout 3 can be boosted as high as 85% or 94%. However, that's with perks and whatnot. The highest DR value for any single set of armor in Fallout 3 is Hellfire power armor and the T-51b power armor with 50. Look it up (http://www.falloutwiki.com/Fallout_3_armor_and_clothing)...
It looked like it was set 50 years after the Great War, but yes, it was 200 years. Actually, Vault 101 was supposed to stay closed indefinitely; Vault 13 was supposed to stay closed for 200 years, and the other vaults opened after a couple of decades
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