I like the voice controls in ME3 overall. I find it much more immersive/efficient to shout "Liara, singularity!" and have her do it rather than faff around with the radial menu. I would rather you could turn off specific uses in the menu so I could turn off the conversation and interaction...
You know, if I was a millionaire, I'd set up a studio who's sole purpose was to read Extra Punctuation and create the games Yahtzee describes there. I don't think I've ever read one of these ideas that I didn't want to play.
I love the idea of role playing in video games but I'm never any good at it. I always just choose whatever options I think will net me the best stuff/most quests.
I tried to do this with my character in Skyrim. I created this stone cold argonian killer who I planned to make into the ultimate...
I disagree with the point about music. Valve showed us with L4D that signaling an event before it happens can often make that event much more scary. You can't keep a player tense and on edge the ENTIRE game. It would be exhausting. I know L4D isn't horror in the same way that Alan Wake is but I...
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