Recent content by MercyMike

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  1. MercyMike

    Star Citizen Hits $49 Million, Still Needs Crowdfunding Support

    Polygon count can be easily upped to impressive numbers by any 3d package without actually adding workload, to make curves smoother for example. And like in any game, space games too , assets are reused. Think about things like textures, external weapons, little ship details, windows, tailgates...
  2. MercyMike

    Star Citizen Hits $49 Million, Still Needs Crowdfunding Support

    Specially the 150k dollars for a ship design is complete bogus, we are talking designing the outside and maybe a few rooms for inside the ship, a virtual ship not something real, in a 3D program. After ship number 1 a lot of details, textures and other assets will be reused in other designs...