I have to agree with most of his points although I tend to get over it in most JRPGs I play that take the isometric path.
I supposed for me, it comes down to how much "control" the game is offering. Simple turn-based JRPGs work just fine to me (there's something mechanical about them that I...
" Tellingly, his weapon of
choice, from the very beginning, is a baseball bat.
That long, curved, flesh-colored object best
known for firing little white spheroids into the
waiting grasp of a leathery mitt."
LOL. And may require a firm grip during use.
It would be interesting to have a story in a sports game.
I just hope the focus on crafting the story would not deteriorate the gameplay mechanics.
Sometime developer treat the two as if they are mutually exclusive.
It would be interesting to have a story in a sports game.
I just hope the focus on crafting the story would not deteriorate the gameplay mechanics.
Sometime developer treat the two as if they are mutually exclusive.
Then just how much is TPP going to cost?
After all, it's 300 times bigger and [hopefully] longer than GZ.
I sure hope the content will justify the price.
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