Anime and/or Korean animation would be a cheap solution to the CG issues and could be really well done with a good Jdrama/Kdrama director in charge (a lot of the Pernese characters have that level of emotional content)
Curation is not censoring.
Poor products are often made poorer by poor crowd curation (the vicious/virtuous cycle goes both ways - a product will improve when it has the money needed for that improvement)
Also the press has to be careful on what it promotes as we get stuff like Goat...
Democratizing development and curation has led to commoditization and saturation. Which leads to "the industry is too big to fail"... hmm sounds familiar, like 7 years ago.
1) There is the flipside to the "if you don't want a buggy game don't buy this." If no one (publisher or otherwise) supports the game during it's buggy stage it won't get to the good stage (people won't be being paid for it). Yes, there is risk. Why do you think publishers fund so few games...
Most gamers would benefit from a year in QA to better understand this issue. I am basically saying "can you do better?"
Nearly every MMO has some form of Early Access. That big a game isn't finished in "beta".
Agree with waiting on release (even if that really helps neither side - feedback...
1) All products are unfinished and broken. Seriously. As a QA person I know this. Most games ship with 1000-5000 known bugs that aren't fixed. (Indie or AAA, doesn't matter)
2) Like self-identified gamers aren't entitled already?
3) The same thing happens when we see the same game over and...
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