Recent content by michaelarby

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  1. michaelarby

    PAX East Sunday ticket for sale

    Apologies if this is in the wrong place or inappropriate- I assure you I'm not trolling. I have a Sunday ticket to PAX East 2013 (tomorrow), which I will now be unable to attend and I'm looking to sell. I tried ebay but its being very awkward about making a listing. If anyone wants to buy it...
  2. michaelarby

    Are there any dark/ mature Jrpgs?

    gotta throw my hat in and also recommend the shadow hearts games. the first one is darker and more 'horror' inspired. To be fair its not actually that great a game- playing like a sub par final fantasy, but i was happy to play it, complete it, and its always stuck with me more than most other...
  3. michaelarby

    Mass Effect 4 protagonist...

    it would be nice maybe if they chose a smaller scale story- more personal vendetta rather than galactic threat, which played out over just one or two games- personally im getting tired of everything automatically being set up as a trilogy. that way a shorter, less drawn out campaign you could...
  4. michaelarby

    Enemies That Make You Go "Oh Fuck This"

    basically any enemy in Mass effect 3 on the harder difficulties. My particular favourite were the commandos who could throw a grenade 100 yards and have it land right at your feet even though a- you're behind cover, b- you havnt come out of cover and theyve no way of knowing you're there and c-...
  5. michaelarby

    Retro game hunt: America Edition

    Hey guys. So long story short I'm an Irish Uni student studying in America for a year and I want to use this opportunity to hunt down some rare titles that are hard to get hold of or prohibitively expensive back home- Ive just bought Tomba 2 on ps1, and Im looking at getting Super Mario RPG...
  6. michaelarby

    How should the next Elder Scrolls Game be handled?

    As long as they dont dumb it down any more. I was gutted when they got rid of the acrobatics skill for example- sure it didnt do much for the game in the grand scheme of things, but being able to jump over a cliff or fortress wall opened up more stealth approaches, and made general traversing...