Anyone notice he starts making mistakes immediately after he claims it's good to be a bad writer? In the next paragraph, he incorrectly spells "poseur," fails to separate two strong clauses with a comma at the coordinating conjunction, and then later in the article uses sentence fragments.
I...
I disagree with the axiom of the question. If modern RPGs are "dumbed down," that means old-school games were smart. I'm as nostalgic as the next guy, but old games were even more stupid than modern ones. The difficulty wasn't cerebral or meaningful, they were frustrating design flaws- extreme...
Okay Yahtzee, go ahead and call me a sicko that fantasizes about killing children, because that simply means you're a sicko that fantasizes about killing adults. You can't have it both ways. Either simulated violence is okay or it isn't.
My argument is simply that simulated violence does not...
New gamers don't need special recommendations, just tell them to play whatever you think is good. You guys remember getting into gaming? I'm sure you didn't need to be coddled. Your first game wasn't "The Cow Says Moo: Babby's First Game," and if that had been the first thing you played, you...
Well, I just mean they have discretion. The developer's metric of success might be total artistic integrity or it might mean selling a billion copies. Of course jamming in every feature anybody wants isn't realistic, and won't make a good game by anyone's standards, so they get to choose which...
Don't worry yourself so much brother. You didn't really have anything invested in this girl, right? A couple Facebook messages, and that's all. After you get a little more experience under your belt you'll stop putting so much pressure on these types of things and be able to enjoy dating a lot...
I understand where you are coming from, I'd like to point out that no type of art is immune to judgment, and that's the way it ought to be. Especially for something like games- we ask for features because ultimately, we're paying for it. If a person commissioned a song, they should have some...
I don't know, I think a lot of gamers must have lost their taste for a real challenge. I've read more than one review of Etrian Odyssey acridly criticizing it for being fiendishly difficult. After playing through the series, though, it seems like the reviewers must have just tried to plow...
Excellent points. It's big reason I very seldom buy a game with a fixed main character.
I wish all games had a selection of wildly disparate voices with good actors, like Wizardry 8. It was just so entertaining and endearing, and the way it was implemented caused many a giggle-fit for me...
Maybe this will become the new norm: http://www.youtube.com/watch?v=eXJUGLiZkV0
I don't know. Honestly, I think that we've just hit the point where the bottleneck isn't at the hardware level any more, it's at the art. The artists have plenty of tools to make games look attractive nowadays...
Ah, I suppose you're right. I played it when I was ~10 years old. So I'll retract that suggestion and just stick with recommending the original. Can't go wrong there :D
Hmm, well I qualified that suggestion by saying it wasn't up to par with the rest of the series. But it didn't have random encounters, and like I said it's easy and short.
Maybe you are being facetious, but I don't think it was bad enough to warrant pretending that it doesn't exist. I will...
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