I'd estimate that there are 300-500,000 articles published every year by video game publications, including print and digital but not including the indie press, and that number is increasing every year as well. Statistically, since nobody reads all of that content and most people read only a...
We're not getting into specifics at this early stage yet. We'll talk more about products and services as we get closer to launch.
The business is rapidly changing already. We hope our future members, having taken advantage of our future offerings, can effectively respond to that change. As I...
Entertainment Media Council is more focused on the "business" dimension, such as finance, marketing, and operations. The "creative" dimension -- such as art, design, and programming -- is covered well by other associations.
All three are part of what we call professional diversity. First, I...
We're not interested in playing nanny. We are interested in helping interactive entertainment companies become more responsible corporate citizens. We're organized to inform, not to interfere.
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