The actual tech built around nVidia GPUs is way better and much nicer to develop for. (Think shader debuggers, CUDA etc etc)
Make a developer happy, buy nVidia GPUs today!
A little of Column A, a little of Column B. Ever since Vista DirectX sits much lower in the operating system. It makes reverse integration harder, but not impossible.
Khronos themselves are a massive problem with OpenGL. Even if you fix the *spec* doesn't mean the GPU manufacturers will suddenly change their sloppy habits.
The only problem is OpenGL is rubbish compared to *Direct3D* (OpenGL only competes with one area of DirectX). Not only that OpenGL as it currently stands doesn't even compare to Mantle, Metal and DirectX 12 now that it has also ditched the traditional GPU pipeline model.
I've added plenty of Russians that speak perfect English (albiet with an accent).
Seriously, just add the randoms who turn out to not be terrible and/or assholes. I can put together a team of at least 3 each time I play.
Sorry what?
X86 and the Universal Shader Pipeline is probably the most known domain for writing games on. There is literally tonnes of literature available for coding efficiently for games and common optimizations for common problems.
If they make 10 times extra work, its because they...
Really?
Because I had a cheating device on my Wii. Worked just fine.
Nintendo in reality wont stop anything. If a group really wants to make it happen, be it chip or software, it will happen.
I hope 10000% this is a troll.
Am I also a bad person for:
- Thinking that he needs to wear a Fedora so everyone can know, plus dat mustache calls for it.
- Going straight for the comments?
The base game engine was completely changed, Dota2 runs on source. All the higher level stuff would've been rewritten at least.
Even then there are plenty of videos showing gameplay tweaks between the two versions. They are spammed all over YouTube.
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