Recent content by nytimesguy

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    184: Gangbangers, Victims, and Whores

    My feeling is that game designers just feel like they should toss a few minorities in, but that they don't really tailor the roles towards those minorities. In other words, if a video game needs 8 gangbangers, 23 victims and 17 whores, they will say, let's make a few black and a few Hispanic...
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    Money Talks, Art Walks

    This is a remarkably dumb little editorial. Basically it says, artistic games may never make money so why are we talking about whether there will be artistic games; let's just see what happens. Yet at the same time he admits Shadow of the Colossus was art and made money, which would seem to...
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    84: Killjoy

    I do think the suggestions offered by the author are interesting and I would like to see games do that, but there are very few that do or will, and a lot of hardcore gamers would criticize games as being too easy on the player anyway. I'm not sure I agree with the idea that games are more...
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    100: The Slow Death of the Game Over

    If gamers don't like save anywheres, then DON'T SAVE. Why should hardcore, masochist gamers ruin it for those of us who don't have a huge desire for intense aggravation and don't think it's fun to play the same 10 minutes of a game over and over again sometimes watching the same 5-minute cut...