I don't really thing being a girl on games like WoW garners that much attention either positive or negative. Not so sure on TF2 etc though I use "onegirlgaming" as my gamer tag for everything and really don't cop any less grief for it thankfully, it would annoy me to be given an easy ride based...
Yes, I agree it's entirely bullshit but it still exists (as far as I can) see which is why I'm interested in various opinions. Do you think the people who go around insulting others would just pick on something else if gender wasn't an issue or is it more that gender elicits the reaction?
I absolutely do, it's very difficult to get in to a story if you're some massive man-hunk with a gruff voice stamping all over the place. Though obviously in games like TF2 it's less important .. but I'd still like some playable laydeez.
That's actually a really good way of explaining something I've struggled with - I love having a pretty female character to play but it really gets on my norks when every cutscene is filled with lingering pauses on the characters' T&A.
I always prefer playing as a female protagonist if I can, it's so much more immersive. I wonder if men have the same issue when playing as a female (as opposed to a male character).
That's kind of the attitude I was interested in finding out about from fellow gamers, whether they do think less ish of women for enjoying the odd bit of regressing to playing with ponies.
I must be doing something wrong in these games, I never get free stuff! You'd think with all these socially inept sex starved men everywhere it'd be easy /joking
But there we just loop back around to personal opinion on what's fun. Are there fewer women who play games because they don't like the hobby at all or because there aren't enough games designed with aspects that are preferred?
This is really more about what people enjoy playing and whether there's any validity to what I assumed were stereotyped opinions like women and CookingMama and men with CoD. I exaggerate obviously but merely to explain my point.
I'm chuffed people are coming back with this response, do you think more games are designed based on what will sell or for pushing boundaries / innovating?
Apologies if anyone thinks this is a trollsh gender debate, it's certainly not intended as such. I'm just curious as to the mechanisms behind game development / ideas and whether it's driven by stereotyped ideas of what gamers want.
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