I do agree it got stale, same monotomous gameplay with a few gimmicks thrown in. The idea here was to allow you to create guns by breeding a bloodline thus you can always choose a different route in gun precession, so at least the guns would never grow stale since you are actively creating them...
Zombies is confirmed.
Treyarch boss Mark Lamia saying: "If you like Zombies, you're going to be really happy with what we're doing with Black Ops 2. It's our biggest, most ambitious zombies effort ever."
I've produced a follow on movie to the "Pack 'a Punch: FUSION" video that I have shown before which details the other function of the machine (which was pretty much ignored before), "breeding" guns together to create a bloodline with each gun holding influence from those that you have held...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.