Recent content by Paul Cunningham

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  1. Paul Cunningham

    AAA Games Have Stopped Innovating

    Its about right. I just see a 'dead zone' from 2012 because that was the last big year for the PS3 and 360. Assassin's Creed had an overhaul with 3, for better and worse; Halo 4 took the 360's bloom effects to the limit, and Dishonored felt like a new spin on the stealthy approach. Modern...
  2. Paul Cunningham

    The worst and most pointless weapon in any game.

    The luger or silenced pistol from Timesplitters 2 were abysmal single weapons in multiplayer. They had use in the story because of silent headshots, but thats gone in the deathmatches. Dual pistols were so so, but not a single pistol. Also from that game, the brick. a novelty weapon, but not...