'Casual' games, in today's sense anyway, aren't very imaginative, in addition to several other things, like shovelware, for instance. They also tend to favor luck and half assed gimmicks in tread of level design and learning curve.
Gaming 25 years ago engendered its own ideas and innovations...
Reading is boring in comparison to all of the other interactive crap we shut-ins can do these days.
Hell, if your post is over a handful of sentences in length chances are I won't be reading it.
I don't have the attention span for it, especially when a lot of lengthy entries are just...
As long as there are hobbies there will always be the disillusioned and obsessed.
Besides, I'm not sure if you define a hardcore gamer as a person who enjoys challenging and convoluted games or a person who strives for recognition and attention in the gaming world by playing the shit out of...
It's less of an issue of scenery but the experience as a whole.
The musical score and context of the plot are just as important to feeling involved in the game.
I like games that push boundries.
Fuck conventioal expectations, it would be nice to see game show some original combinations...
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