Recent content by Peter Robinett

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  1. P

    Issue 52 - But I Thought Games Were Supposed to Be Fun!

    Bob Arctor, Gwen: I think fun losses are key, as it is the repeated losing that often is the cause of boredom, at least in my case. Repeating the same hallway battle in Far Cry over and over again is not interesting... there's nothing new! That's why I see some hope in adaptive games that...
  2. P

    Issue 52 - But I Thought Games Were Supposed to Be Fun!

    Joe, I think we may have different definitions of boredom. Basically my definition encompasses both the sleep-inducing things and the no-interest-skip-it-now ones. Put simply, if something is neither interesting nor engaging, it's boring. As the psychologists put it, boredom is a state of low...