Recent content by Princess_Frosty

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    PC Gaming Standards

    Quick bump to let you know we're still here!
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    PC Gaming Standards

    PCGS is now a year old, I've gone back and added a bunch more games recently and will be adding more over the coming weeks, just a quick bump to let you know we're still here :)
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    PC Gaming Standards

    I think in most games the idea is the vertical field of view is fixed at a certain amount no matter what the screen, and so as the width increases or decreases you increase or decrease the FOV to compensate. This stops any letterboxing which is clearly not desireable since you're cutting off...
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    PC Gaming Standards

    FOV is largely down to developer preference as to how they want to make their game appear, as much as i'd like to use FOV in the standards on it own, I cannot because it really hinders developer preference. Which is a shame because games like Bioshock shipped with a very small FOV, something...
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    PC Gaming Standards

    Thanks guys. I don't consider this advertising, what am I advertising exactly? The site doesn't sell any product or service, it doesn't contain any advertising or in fact any method for making money. It's my personal website built by a gamer to benefit other gamers, if the moderators...
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    PC Gaming Standards

    A very quick update, the site had its first recorded live visit on August the 4th which means it's now 2 months old today, I've been keeping an eye on my stats and this morning broken the 10,000 views milestone I set for myself. Thanks for everyone who has taken the time to visit and give me...
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    PC Gaming Standards

    Hi everyone, I'm a long time PC gamer and recently started coding a website in my spare time http://www.pcgamingstandards.com which I hope everyone can benefit from. The basic idea is to pool all the known problems with modern games (lack of proper widescreen support, forced Vsync, lack of AA...